The Digital Reality Group


Our research group is dedicated to bridging reality and the digitial domain by drawing from computer graphics, computer vision, machine learning and trans-disciplinary domains, combining well-grounded engineering with a scientific approach to phenomena in the real world. We are interested in questions that arise where mathematical modelling and the physical world intersect, and where computational approaches have the potential to transform traditional work-flows.

The portfolio of our group ranges: from appearance modelling, that aims at creating digital representation and reproduction of an object's geometry and reflectance properties, to its reverse, the physical fabrication of novel shapes and materials that meet custom perfomance criteria; from automated digitisation systems, for 2D, 3D and multispectral imaging, to interactive, user-centric systems to create digital assets, or even to create or restore physical objects with computer assistance.

Our approach often leads us to work with experts from other academic and industrial domains, and we owe a lot to the generous support and inspiration by external partners, start-ups and major household names alike, as well as public bodies and heritage institutions.